Hit factories

In the gaming industry, success has always been highly unpredictable. Parker Brothers, according to a history of the company, found that there was no secret formula: products that tested well often flopped in the marketplace, while “an in-house flop could become the hit of the industry.”

via James Surowiecki: What’s Next for the Makers of Candy Crush Saga? : The New Yorker.

Leave a Reply

Your email address will not be published. Required fields are marked *